You are fighting orcs. Armor of Agathys [ Armure d'Agathys ] level 1 - abjuration Casting Time: 1 action Range: Self Components: V, S, M (a cup of water) Duration: 1 hour A protective magical force. Back to Armor of Agathys. Apparently it synergizes well with Abjuration wizards as well. I think it is a fun build but that seems like an unintended behavior. This build, similarly, maximizes the Lightning damage on wet. My question is if you cast it (like at 2nd level so 10 HP) and the enemies take multiple attacks and they are low damage (say 2 damage for one hit, 7 for the second, and 5 for the third). Any variety of dwarf works fine for the Artificer, though the Mountain Dwarf’s armor proficiencies are wasted. The new spells also include Armor of Agathys, which is spectacular on front-line martial characters. Eldritch adept just means that I can go into any fight with 15 hp. You don’t need to absorb the full damage. ARMOR OF AGATHYS: You gain 5 temporary hit points for the duration. The armor of agathys causes the attacker to take cold damage (15 in this case) - this happens even if the attacker dealt more than 15 damage in their attack. On a successful save, the. Starting off the list with a warlock exclusive, I present armor of agathys. A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. Agathys is better against multiple small gribblies, where HR is overkill. It's per spell level, so using a second level slot will give your +10 HP and DMG. Of course. Armor of Agathy can be a neat spell if you get more than one use out of it. This effectively doubles your AoA duration and with that its damage output. TBH shouldn't be a serious problem most of the time since you don't use tomb of Levistus unless you're in a baaad way, and armor of agathys tends to run out pretty. Armor of Agathys is only available to Warlocks, but it's a must-pick for them because they always cast spells at a high level relative to their character level. 1st-level abjuration Casting Time: 1 action Range: Self Components: V, S, M (a cup of water) Duration: 1 hour A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. . Armour of Agathys is a Level 1 Abjuration Spell. This is why a one level dip into GOOlock is so good. If a creature hits you with a melee attack while you have them, the creature takes 5 cold damage. I'd be very surprised if the GM said no, but at absolute worst just offer to spend some downtime researching it. 1st-level abjuration. Tome Warlock 3 (Armor of Agathys, Mirror Image, Mage Armor Invocation, Repelling Blast Invocation): Thorn Whips mainly, Shillelagh maybe. The campaign is not likely to go past lv 15. The same argument would apply to spirit guardians, spiritual weapon, and wall of fire so I believe it's against the intent of the rule. I present you: Volibear, the Polar polarbear. 8 kg 3. Armor of Agathys is a potent buff spell with perhaps the only downside being that you cannot bestow it’s protective effects onto others. Armor of Agathys is a spell known by Warlocks, Conquest Paladins (@3rd level), Levistus Tieflings (cast as a 2nd level spell), and Frost Giant Soul Sorcerers (UA). Armor of Agathys drew heavily on a. AoA's Temporary Hit Points can be combined. Even if the attacker's sword blow doesn't penetrate the Abjurer's ward, the attacker will still take damage from the Armor of Agathys as long as the Armor's temp hit points remain. A pretty common one I've seen is an abjuration wizard/warlock combo using Armor of Agathys, Hellish Rebuke, and the Fiend Pact benefits. Armor of Agathys 5e is more than just an aesthetic spell; it’s a powerful tool in your defensive strategies that can turn the tides of battle in your favor. . Armor of Agathys: Hill: Goodberry: Journey: Longstrider: King: Command: Mountain: Entangle: Stone: Sanctuary: Storm: Thunderwave: Wrapping Up Our Rune Shaper 5E Guide. The icy armor lasts for an hour, dictated by the spell duration. A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. 2/18 for basically a heavy armor Sorcerer with Smites (what I play) 6/14 for the combination of tankiness, spell utility, and nova damage (this is the most popular build) 7/13 if you go Ancients for advantage on spell saves There are benefits and drawbacks to each of those, explained at much further depth in the guide. Armor of agathys is an excellent choice already (I've taken it and cast it to great effect multiple times). New DM here. The total damage negation you get is insane. Spell. You'll get a great deal of value from agathys with this. I'd be very surprised if the GM said no, but at absolute worst just offer to spend some downtime researching it. That means, we can get long uptimes and many damage from only one cast of Armor of Agathys. Con: - Spellslots will be 1 level behind, meaning weaker Armor of Agathys occasionally. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. Then I cast Armor of Agathys on myself while I had DOB up, it overwrote DOB, like it should (cant stack AC buffs like that). But getting some magic utility, Aid, and a gradual increase of AofA along the way is going to relatively just as good as going full Barbarian in those levels, IMO. Alternatively, go Valor Bard and spam Blade Ward, attack with your bonus action, use mounted combat to direct attacks to you and cast shield for the big hits. When you cast the spell, a magical aura of protective frost encases you. Therein lies the fundamental nonsense underlying this build. The player casts Armor of Agathys at the 9th level giving the wizard 45 temps hit points, and when a melee attack hits the wizard, the creature takes 45 points of cold damage. Lore Bards can start doing this at level 6 and "twin-cast" Armor of Agathys on their Steed for 30 temp HP and the potential for multiple procs. You gain 5 temporary hit points for the duration. Level 4 character =/= level 4 spell slot. It also combos superbly with things like damage resistance. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. Anything from Rage, to Arcane Ward, to the Parry maneuver, to Heavy Armour Master, to the Clockwork sorcerer's barrier, all of these help the barrier last longer. So the moment you reduce a creature to 0 hp it says you automatically gain temporary HP as part of Dark One's Blessing. It is a very strong build actually, where you combine low AC, longstrider, crusher's ring, click heels, an upcast of Armor of Agathys with Arcane Ward and Blade Ward, then run near enemies to trigger opportunity attacks and retaliate for 10 cold damage up to 10 times or more. Nestled among its benign descriptions are eldritch incantations written in Celestial, and tucked between the book’s pages are two spell scrolls (armor of Agathys and arms of Hadar). Armor of Agathys does not say it consumes the water, so it does not. ) The abjurer's ward will be applied first. Armor of agathys works well with the resistance and I can get some good. However, it is accessible to Bards via the Magical Secrets ability, and Paladins taking the Oath of Conquest receive it as an oath spell at. That damage is also predicated on it being a melee attack, vs a ranged attack or spell, which deals the 5 damage to you to negate those temp HP. These digital rulebooks are accessible in any browser and integrated into Roll20! The D&D DM Starter Bundle includes the Player's Handbook, Dungeon Master’s Guide, Monster. The scaling is fantastic, too, so it remains powerful and effective at every spell level. The working duration of this spell is one hour and the material required for this spell is water. Armor of Agathys is a dual-purpose 1st level abjuration spell. Note that Agathys has no limitation on how many times its damage is triggered, nor does it cost a Reaction; its advantage lies in being triggered multiple times. not really gamebreaking. Apart from the dangers of a minor negative-dominant layer, Agathys was dangerously cold for unprotected people. Either way, bad place to be incarcerated. I believe the half comes first, so an enemy hitting you for 20 gets reduced to 7. Wren_the_Munificent. . It's still an extra 1 or 2 damage saved though, depending on rounding. Armor of Agathys (): Exclusive to warlocks and a truly excellent defensive option, this both protects you and harms enemies. Warlock: Great self-buff that can provide some temporary HP and does damage if you get hit. It's actually really strong against enemies with multiple attacks: all you need is the slightest sliver of Agathys health left and it does the damage. Armor of Agathys Source: Player's Handbook 1st-level abjuration Casting Time: 1 action Range: Self Components: V, S, M (a cup of water) Duration: 1 hour A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. So, it will be cast as a 1st level spell. " -Cao Cao. If you cast False Life and replace your Agathys temp hp with new temp hp, the effect of Agathys ends. However, you should be able to cast Armor of Agathys on yourself with armor on. The Life Domain Cleric's version of Cure wounds now heals for 2d8 HP when using a 2nd-level spell slot. Magic Missile is consistent, medium damage. But then, after AoA faded, kills were no longer proc-ing DOB. Vampiric Touch would be a really cool spell to use! Hexblade 1/Swords. This sourcebook provides you the tools and tips to help create your characters, equip them, and send them out into the world. Armor of Agathys 'gets good'. When you cast this spell using a spell slot. If you're looking to use it as an abjurer, all you actually gain from the racials is a bonus to Investigation, free daily Mage Armor, Armor of Agathys, and Antilife Shell. This helps extend the spell's effects even further. At Higher Levels. Edit: For those wondering the best course of action to take is a 1 level dip in Warlock, giving you access to a scalable Armor of Agathys spell with the least amount of lost progression. Alternatively if you go Vengence you can get False Life as a Wizard which gives you more temp hit points than AOA for the same slot cost (but does not damage enemies). If not, the spell ceases. Not by much, but 2-3 hit points is pretty significant in your first few levels of play, especially when you are up against archers or spellcasters, for which the retaliatory damage is useless. ago. You get hit once, take 7 points of damage and BLAM enemy takes 15. Like you said, armor of Agathys does not involve a damage roll and thus the bonus would not be applied to it. Both of these classes give us medium armor and shield proficiency, but Artificer gives us Constitution save proficiency, Cure Wounds for emergencies, and Thief’s Tools proficiency, while Warlock only gives us Hexblade’s. Fiend is possibly the one Warlock subclass where this spell is not a must-have. Yeah. Armour of Agathys is a Level 1 Abjuration Spell. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. So, our Grand total is being able to extend a 45hp 9th level armor of agathys into 45 + 25 per encounter + 46. A protective magical force surrounds you, manifesting as a spectral frost that cover you and your. I'm looking at the following new Invocations: Cloak of Flies: I thought this would be a good thing coupled with Armor of Agathys (AOA). Then X levels of abjuration wizard for the abjuration ward and the aforementioned spells that damage on a bonus action. Armor of Agathys has to be hit 7 times to break even for spell slots to damage ratio. Agathys is a defence and retribution spell, and you don't have to take actual damage to trigger it - it protects you with a buffer of hit points that aren't yours and don't harm you when they are hit, and it retaliates when something suitably harmful strikes that buffer, protecting the caster themselves and their actual hit points from harm. Pretty much the entire community has agreed that the errata on Elemental Affinity/Empowered Evocation is blatantly wrong/stupid, and chooses to ignore it. Not commonly thought about or easily available but it does exist and is extremely helpful, the Shield Guardians Amulet and corresponding Shield Guardian. For an hour, you gain five temporary hit points. 1st-level abjuration. But then, after AoA faded, kills were no longer proc-ing DOB. — Jeremy Crawford (@JeremyECrawford) December 4, 2014. You do X damage at the level it's supposed to be cast at and X + n*Y where Y is the extra damage per level and n is the level. We would like to show you a description here but the site won’t allow us. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. If a creature hits you with a melee attack while you have these hit. 0. Grants resistance to Fire damage. It too has a 1-hour duration with no concentration requirement. . Over a campaign you negate a great amount of damage. Improve this answer. Armor of Agathys is found only on the spell list for Warlocks. 2. Spiritual Weapon (PHB 278):. Fiendish vigor allows you to cast false life, not armor of agathys. If you like what I do and would consider supporting this channel through Patreon:you would like to know how I cal. D&D Sage Advice · @TadenRif @JeremyECrawfordhow will work Arcane Ward + Armor of Agathys: AoA triggers when any attack hits or only when AW is depleted ? when attack hits – AoA doesn't pay attention to damage you take to determine if it triggers — Mike Mearls (@mikemearls) April 25, 2016The Player’s Handbook is the essential core reference for every Dungeons & Dragons roleplayer. Neither spell takes concentration and both have a decent duration, so overlap is common. . Read on to learn more about this spell, its effect, range, and duration, as well as the classes that can use this spell, and more!When layered over Armor of Agathys, these extra hit points serve as ablative armor, taking damage before your spectral frost buffer. Your class gives you proficiency with certain types of armor. Sorcerers in Baldur’s Gate 3 gain 1d6 hit dice per level (rounded to 5 HP + Constitution at 2nd level and above). Turn 1 - Move and bonus action teleport into combat (with BOTRQ) then cast SG as your action. It loads you up with temporary hit points and deals a sizeable amount of damage to anything that hits you in melee, and only gets better with higher level spell slots- all without concentration. Emphasis added. Baldur's Gate 3. AoA is 1hr cast non concentration Long stride (+10 movement moon conc, 10min dur) Spirit Guardisns just before going. Armor of Agathys doesn't involve a roll. Since the determination of a hit is before the damage is dealt, the attacker would take the damage from Armor of Agathys before the damage of the attack is. 1 Armour Of Agathys. At this point, your character is hit by the attack. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. As sageadvice. Fiendish vigor allows you to cast false life, not armor of agathys. Scroll of Armour of Agathys is a Scroll and Item in Baldur's Gate 3. At Higher Levels. I'd instead consider an invocation that allows it to be cast as a bonus action. Armor of Agathys. Armor of Agathys is a fairly cool spell, but unfortunately it isn’t a particularly effective one. As a lvl 5 wizard I can go into a fight with 78 effective HP. Warlock 2/ Clockwork Soul Sorcerer X is an amazing thorns build. Yes, because you're dealing lightning damage. There. Even if the attacker's sword blow doesn't penetrate the Abjurer's. Yeah that's my rule of thumb. Unofficial Description: Gain temporary hit points and damages close combat attackers Back to Main Page → 5e → 5e SpellsWizards can also use it to learn this spell. Another useful variable in the damage formula is just "@mod" which uses the appropriate modifier based on how the spell/item is set up. L'incantesimu cuncede à l'incantatore. Meaning each hit you take can only deal 6 damage, any more and the spell does less overall damage. especially against minions and enemies that make multiple, weaker hits as opposed to a single bit hit. Fiendish Vigor, Armor of Agathys, Pact of the Blade, and so on can help, but you won't be putting up the big crunchy numbers found on classes like Paladins. Next, you need the Heavy Armor Master feat, so nonmagical piercing, slashing, and bludgeoning damage is reduced by 3. Abjuration for the rest of your levels. Especially at early levels. We would like to show you a description here but the site won’t allow us. From Player's Handbook, page 215. You invoke the power of Hadar, the Dark Hunger. It was one covered in black ice with red streaks in it. However, there's is nothing in RAW that says effects have to be resolved logically and in theory, using the quoted rule about timings, you could have a scenario where you have. You have to pair it with ways to damage reduce that don’t waste resources and actions. 3: Skip Warlock and Armor of Agathys but take Eldritch Adept for Armor of Shadows and the quick ward recharge. This racial choice allows OP to take up Armor of Agathys as a sorcerer spell on a draconic sorcererWe would like to show you a description here but the site won’t allow us. Source: Player's Handbook, DND 5e Wiki. Neither spell takes concentration and both have a decent duration, so overlap is common. Armor of Agythys and Witch Bolt. Pontifex • 1 yr. I think it's interesting that you can re-type the cold damage on armor of agathys with transmute magic. Armor of agathys is a spell that can be 5x stronger than magic armor spikes at high level play when you would be obtaining armor this strong. Similarly, Levistus Tielfing as long as GM agrees to make the racial spell reusable with slots. Its outward appearance is heavy. And it gives temp health. Armor of Agathys is a great spell for a frontliner, Hellish Rebuke is often not worth the spell slot of casting. 215. Run heavy armor w/ DR and an Abjurer Wizard who can project their DR barrier onto your Agathys user, so the temp HP doesn't take much damage, but you still proc the thorns. Armor of Agathys. Armor of Agathys 1st Level · Abjuration Casting Time: 1 action Range: Self Components: V S M (a cup of water) Duration: 1 hour A protective magical force surrounds you,. Paladins will also love the Armor of Agathys offered by a White Draconic Bloodline. Hello. The rules for Armor of Agathys in DnD 5e are as follows: Armor of Agathys only requires 1 temporary hit point to deal full cold damage. Does wonders for armor of agathys. Yes: Save Scum. You can them upcast armor of agathys before fights to whatever your maximum spell slot at the moment is, although it's unfortunate that the warlock level isn't. You do need heavy armor proficiency though and at least some strength(or take the movement penalty). Beyond that, to make up for the damage mitigation loss, it also takes the adamantine splint armor, and the heavy armor master feat (for 5 flat damage reduction). Be aware that the spell was designed to be used by warlocks with a lot of melees. Scroll of Armour of Agathys is a Scroll and Item in Baldur's Gate 3. " + arcane ward. Important for this Build is, that the Ward reduces the damage taken before the Armor of Agathys is damaged. The Armor of Agathys is a 1st level abjuration spell that works only on warlocks. AoA's Temporary Hit Points can be combined. You are covered in a protective, spectral frost that grants you that temporary hit points and damages any foe who hits you with a melee attack. The armor of agathys causes the attacker to take cold damage (15 in this case) - this happens even if the attacker dealt more than 15 damage in their attack. Armor of Agathys. The goblin takes damage due to Armor of. protect the agathys temp hp with dmg reduction, dmg resistance and arcane ward. I am creating a sorcerer character and I am using the playtest source of having a giant ancestor. I think the versatility and class features of the clockwork soul are better personally. It's either or, I believe. It is a choice though. If I cast Armor of Agathys spell and cast it at the first level "You gain 5 temporary hit points for the duration. The spell lasts one hour, as does the visual effect, and the spell does not state that it wears off early if you lose the hit points. You also take a level of Hexblade, which nets you medium armor and a shield for an AC of 19. Just. We get a free feat at level 1. Armor of agathys is significantly stronger than False Life, deals damage, and is balanced by the fact that it is only available to warlocks. str. Well, if that means that DDB is legally prohibited to publish homebrew referring to these spells, then yes :) But I doubt that. Armor of Agathys is not a class spell for Abjurers. 100% uptime is needed. " This doesn't say the spell ends, it says it no longer does damage if the THP granted by the spell are replaced or expended. It takes one action to cast and lasts for an hour. Of course. You gain 5 temporary hit points for the duration. What happens to Armor of Agathys if temp HP are kept from False Life? Armor of Agathys is effective only as long as you have its temporary hit points. Granting 1 or 2 extra uses of the spell. 1 lvl warlock for Armor of Agathys and Blade Ward. Heavy Armor Master feat ASAP (read: minimize the number of other feats necessary for effectiveness) 4. Components: V, S, M (an undead eyeball encased in a gem worth at least 150 gp) Flame-like shadows wreathe your body until the spell ends, causing you to become heavily obscured to others. Armor of Agathys is a Lvl 1 Spell from the Abjuration school. By act 3, even upcasted it only last a couple of hits at best. It allows spellcasters to create a spectral armour of frost that covers the caster and their equipment. Multiclassing definitely helps Baldur’s Gate 3 stand out as the diversity in character creation is truly impressive. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Especially at early levels. Blindness shuts down enemy fighters and. 2: Magic Initiate. Fiend is possibly the one Warlock subclass where this spell is not a must-have. Armor of Agathys specifies that its effect of damaging creatures that attack you happens 'while you have these hit points'. For Warlocks with access to False Life, Armor of Agathys is usually the better option, offering slightly fewer temporary hit points but also coming with automatic retaliatory cold damage against attackers. You gain 5 temporary hit points for the duration. Even if every enemy only hits you one time. It loads you up with temporary hit points and deals a sizeable amount of damage to anything that hits you in melee, and only gets better with higher level spell slots- all without concentration. 5 Sending. At lvl 5 I'm going to have 48hp, 15hp of arcane ward, and another 15 temp hp from 3rd lvl Armor of Agythys from Mark of Mending. You can change those initial spell selections by clicking on them - it's just a default, you don't. When you cast this spell using a spell slot. It's easily enough included in homebrews, at least. Even if every enemy only hits you one time. Some players don't even notice that this common magical armor spell, often used by Warlocks, Clerics, and Eldritch Fighters, also can deal cold damage. Mixing Rage with a full caster just seems a bit counterintuitive, especially since the Bard focuses mostly on Concentration spells. Level. Agathys is better against multiple small gribblies, where HR is overkill. once you start getting lvl 3 and 4 spell slots, AoA gets even better since each tick of damage you take sends 5xspell level cold damage back to the attacker, even if the damage you took was less than that amount. The armor will provide both HP and Damage. They do not use any armor, making it risky to go into melee. There is a wide range of tried and tested builds in Baldur’s. There is no wording to indicate that you deal the damage. Armor of Agathys. Consider a creature with multi-attack (3) each attack dealing 16 (2d10+5) damage. Also, Fireball. Shield, Armor of Agathys only works on melee attacks while Shield can be used on ranged and spell attacks. Armor of Agathys (henceforth, AoA) is one of the coolest spells in the game, and one of the most fun to think about building around. The build focuses around an upcast armor of Agathys which is itself protected by the Abjurer's Ward. Armor of Agathys: Gain five temporary hit points and deal five Cold damage to any creature that hits you with a melee attack. And that’s it for our look at the Rune Shaper feat. neltymind • 27 days ago. You gain 5 temporary hit points for the duration. (As a rule reminder, the two can’t stack!)And Clockwork soul certainly has nice synergy with a barbarian. If a creature hits you with a melee attack while you have these hit points, the creature takes 5 cold damage. It will provide 5 temp hit points and inflict 5 points of damage. Even at level you can expect Armor of Agathys only to deal 5 cold damage total, while granting you 5 temp hp because an average CR 1/8 bandit is going to deal more. A whole lot of things in DnD would be much simpler, if the designers had the budget to afford a goddamn thesaurus. It takes verbal, somatic, and material (cup of water) components to cast. Casting Time: 1 action. That means a single upcast of Armor of Agathys will give you 21 temp HP and do. Which ever is higher will override the other. It allows spellcasters to create a spectral armour of frost that covers the caster and their. The armour provides additional Hit Points to the caster and damages hostile targets while the added Hit Points are present. Armour of Agility. Creature B then attacks the creature that hexed it. Mage Armour increases most but not all beast forms ac. When you lose the temporary HP from the kill,. - Medium armor & shield prof. I believe the half comes first, so an enemy hitting you for 20 gets reduced to 7. Fiend comes with Armor of Agathys as an always prepared spell. (For anyone who wants the equation it’s x ( (x/2)+. Can pick up armor of agathys as a warlock spell for ice and defense. Armor of Agathys Mirror Image The best thing about Armor of Agathys is it scales with your spell slot and it benefits from your Barbarian Rage Resistance, basically doubling the temporary hit points. Armor of Agathys spell surrounds the castor in a layer of frost. Without some kind of DR shenanigans, I do think more proactive spells are better than waiting for the enemy to hit you. Each creature in that area must make a Strength saving throw. It has a casting time of 1 action, a range of self,. Does the reflecting damage return if. You can mix and match different classes together, making it possible to avoid a certain class’ downsides and gain additional combat benefits of another class simultaneously. 3 levels in fighter for Cavalier unwavering mark, or multiclassing paladin for compelled duel. Especially if you also take Hellish Rebuke as one of your two warlock spells. As a race, I've picked Goliath, you can reduce 1d12+con damage 1/shortrest (or proficiency/longrest with the new monster of the multiverse) Other race ideas? Armor of Agathys (henceforth, AoA) is one of the coolest spells in the game, and one of the most fun to think about building around. The mooks helped mainly in the way that the party couldn't allow themselves to only focus on the Big Bad. Between the support spells and cutting words, I'm able to do quite a lot of work in the front while also putting out a lot of damage with Armor of Agathys and Spirit Guardians. (It will still be cheesy with Armor of Agathys, but what the heck, that's a daily). Here it is auto-leveling to 4th level:We at Game8 thank you for your support. If you’re a Pact of the Blade Warlock you definitely want this. 1st-Level Spells It’s Armor of Agathys, one of the single best defensive spells in the game for frontline characters. Witch bolt is a trap spell tbh, don't take it. Wren_the_Munificent. I got rather confused because of how similar the effect is-fiendish vigor gives more HP, armor of agathys gives another effect, but they are very similar spells. (Side note lore: Agathys is the sixth layer of Carceri which might be Ice Nine or Absolute Zero. Cast armor of Agathys, walk in a group of mobs, cast arms of Hadar. Gain 5 temporary hit ponts and deal 5 Cold Damge to any creature that hits you with a melee attacks. Step 1: cast armour of Agathys at 5th level (that's 25 temp hp and 25 dmg) Step 2: wildshape as a bonus action (42 hp, making a hp pool before your own of 67 hp)The playstyle revolves around Eldritch Blasting far away targets, protecting myself with Armor of Agathys to weaponize the opponent's offense, casting Darkness once the enemies have surrounded me and then using Rage to switch to melee attacks and deal with the remaining opponents. Armor of Agathys is a potent buff spell with perhaps the only downside being that you cannot bestow it’s protective effects onto others. I hope that helps! Combine with Stoneskin or a Cleric casting Warding Bond and profit. Taking unnecessary levels in Barbarian just to rage seems really dumb IMO. Reply reply Coidzor • It seems like you can get a decent amount of mileage out of the Armor of Shadows invocation until you are high enough level to run a reasonable risk of it being dispelled. This would prioritize STR over CHA, but you plan on taking this above tier 2 and get more than 2 slots per rest, this won't make much of a difference. Crypto- You can get Armor of Agathys by being a Mark of Warding Dwarf or just multiclassing in Warlock. A rogue/warlock can use their reaction to get resistance on one hit too. We avoid multiclassing but can only cast Armor of Agathys once. Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. 1. How to use armor in a sentence. The invocation you chose does let you cast Mage Armor at will not Armor of Agathys, though you probably have that too. Its a very masochistic feel to their melee combat. Until the spell ends, you have resistance to radiant damage. Armor of Agathys is a 1st-level spell available to you as a Warlock, meaning you can acquire this chilling ability once you reach level 1 in your class. His spells are eldritch blast, create bonfire, blade ward, Hex, Armor of Agathys, Arms of Hadar, Darkness en Mirror Image. Consider a creature with multi-attack (3) each attack dealing 16 (2d10+5) damage. Armor of Agythys is better for you because it gives you defensive and offensive properties compared to hellish rebuke. A level 4 warlock only has Level 2. Now using this set up I've come up with the following general 'tactic':What is Armor of Agathys do? To fully comprehend the advantages that come from Armor of Agathys spell, it must be broken into advantages. Agathys is most potent against enemies that deal lower damage per hit, preferrably with some sort of. The wording of the spell is, “A protective magical force surrounds you, manifesting as a spectral frost that covers you and your gear. that's the whole point of that build. Sorcerer Character Creation in Baldur’s Gate 3. You get hellish rebuke, armor of agathys, and clockwork soul's Bastion of Law. You are proficient with this suit of armor until it's removed. Duration: 1 hour. Source of Armor of Agathys (Mark of Warding Dwarf from Eberron, 1 Warlock level, 3 Conquest Paladin levels, or 2 Clockwork Soul levels*) 3. The armor of agathys spell still grants the "spike damage" according to the description, because you retain temporary HP granted by the spell. There isn’t a lot tho as some others have said bc typical defensive options are. There is new feat in Dragonlance called “Adept of the White Robes” that has good ability named "Protective Ward", that gives you the possibility to reduce damage taken by the cost of a spell slot in d6s + your spellcasting modifier. Armor of agathys is an excellent choice already (I've taken it and cast it to great effect multiple times). The abjurer's shield takes damage before your Armour of Agathys, letting you get hit more often. With the boost to AC from the bladesong, this could make a wizard rather beefy and. Armor of Agathys notably triggers when you’re hit by a melee attack, not when you’re damaged by a melee attack. It provides temporary hit points and also deals cold damage to a melee attacker. It should be noted that the spells Tieflings gain at 3rd level are 1st level spells (hellish rebuke, ray of sickness, disguise self, charm person, disguise self (again), armor of Agathys, Tenser's floating disk, burning hands, & searing smite). Some items can be consumed granting various effects like buffing the Character or restoring HP, while other can be used to interact with the environment or provide Lore about Baldur's Gate 3 world. Armor of Agathys is a 1st-level abjuration spell on the Warlock spell list. Armor of Agathys is one of the better scaling spells in the game. Armor of Agathys 'gets good'. Vumans and Custom Lineage get a free feat, which on a feat-hungry build like a Bladelock is amazing. Unlike other layers of Carceri, Agathys consisted of a single orb. Armor of Agathys is an enchantment that provides the player with a powerful defensive tool against melee attacks. Getting to Ancestrial Barbarian 6/ Clockwork Sorcerer 6 is clearly the goal for Bastion of Law/upcasting Armor of Agathys.